Unity version: 2021.3+ (should work in 2020.3+) Render pipeline: Built‑in, URP, HDRP compatible Input: Legacy Input Manager (can be swapped to new Input System) Scripts included: 23 C# scripts (doors, locks, UI, items, player interaction) Features: Animator doors, physics‑grab doors (hinge), push doors, key/keypad/dial/lockpick locks, inventory, pickups, UI prompts & minigames Prefabs: Example door setup (simple/physics/push) Documentation: Included (PDF + README) Customization: Inspector
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Unity · Seller reported: 2022.3.62f3
Universal Door & Lock System is a complete, modular solution for building interactive doors in Unity. It supports three door types—animated, physics‑grab, and push doors—plus four lock types: key, keypad, dial (safe), and lockpick. The system includes a player interaction raycast, inventory and pickups, UI prompts, and fully working UI minigames for keypad, dial, and lockpicking. Everything is configurable from the Inspector and designed to be easily extended with new lock or door behaviors.
Key Features
Animated doors (Open/Close triggers) Physics‑grab doors (drag with mouse) Push doors (physics impulse / collision) Locks: key, keypad, dial, lockpick Inventory with key/lockpick pickups UI prompts + ready‑to‑use minigames Clean, modular C# architecture Easy to extend with custom lock types Documentation included (README + PDF) Use Cases
Perfect for horror, stealth, survival, immersive sims, puzzles, and any game that needs realistic doors and locks.
Customization
Set door behaviors, lock codes, key IDs, physics values, and UI references directly in the Inspector. You can add new lock types by extending LockBase and plugging them into any door.
Asset intelligence
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Compatibility data
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Disclosure fields provided
| Version | Engine | Minimum supported | Tested with | Seller reported | Pipeline | Platforms |
|---|---|---|---|---|---|---|
| 1.0.0 | Unity | Not declared | Not verified | 2022.3.62f3 | Built-in, URP, HDRP | Windows, macOS, Linux |
Unity version: 2021.3+ (should work in 2020.3+) Render pipeline: Built‑in, URP, HDRP compatible Input: Legacy Input Manager (can be swapped to new Input System) Scripts included: 23 C# scripts (doors, locks, UI, items, player interaction) Features: Animator doors, physics‑grab doors (hinge), push doors, key/keypad/dial/lockpick locks, inventory, pickups, UI prompts & minigames Prefabs: Example door setup (simple/physics/push) Documentation: Included (PDF + README) Customization: Inspector‑driven settings, easy to extend
| Version | Channel | Released | Minimum supported | Seller reported | Tested with | Changelog | File |
|---|---|---|---|---|---|---|---|
| 1.0.0 | STABLE (default) | 8/16/2026 | Not declared | 2022.3.62f3 | Not verified | Initial release | Available after purchase |
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Essential assets recommended for almost every Unity project.
$45.99